I have a set built specifically for Splashdown, if you boys wanna know what it is
limit its range so you can't use it from the base
tell us Ruffles
CB | SSU x3 SSU | QSJ x2, SS SJ | SS x3
You don't need SCU for weapons with Splashdown because it's not going to be a special you use immediately
The Special Saver is important because without it you'll basically never get a Splashdown
You can charge the remaining amount you need at your base and then Super Jump to someone
The Quick Super Jump is there to speed up the process, obviously.
Come back for that extra boost every time you die.
And swim speed up for the movement.
Stealth Jump's purpose is also obvious
oh... CB meant comeback! I was about to ask you why would you use cold blooded (in general, not just with this set)
Oh
No never use Cold Blooded
exactly
It's probably the most useless ability in the game. Ever.
It was good in Splatoon 1, even after the nerf.
In splatoon 1 was useful because of Echolocator
here... well...
By the way, I like the set, but I wouldn't use it with the main weapon I use for splashdown, the hydra. I actually would get some RSU, IS(M) and Tenacity